Deep Sea Beast

I’m not going to be able to do every day of Sculpt January, but here’s day 1: Deep Sea Beast.

Made completely in Blender 2.8. Ironically most of the sculpting I did was obscured by the water volumetrics. Oh well. I didn’t do the submarine, it came from the Blendswap user Papa_Dragon and is based on a real Japanese sub named Shinkai. 

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